Robotics & Coding

Unplugged Coding Arrow Mazes

Age group
KG 3, Grade 1, Grade 2
Type
Activity books
Format
Printable A4 PDF, 22 pages

#coding#stem#puzzles#directions

Coding without a computer. Children write arrow 'programs' to move a robot through a grid to its goal, learning sequencing and debugging the same way real programmers do.

Coming soon

Free for personal, home and classroom use. Please share a link to this page instead of uploading the file elsewhere.

What's inside

  • 15 grid mazes that get harder step by step
  • Arrow cards to cut out and lay in order
  • 'Find the bug' pages where children fix a wrong set of arrows
  • A floor game version using chalk or tape

Skills your child practises

  • Sequencing
  • Problem solving
  • Left and right
  • Debugging and checking work

How to use it at home

  • Start with the floor game: you are the robot and your child gives you arrow instructions.
  • When an answer is wrong, call it a 'bug' and ask your child to find and fix it instead of correcting it yourself.

Printing tips

  • Print on A4 paper at 100% (actual size), not 'fit to page'.
  • Black-and-white printing is fine; children will add the colour.
  • Slip pages into a plastic sleeve and use a whiteboard marker to reuse them many times.

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